FAQ:
Copyright © 2024 by Tacitus Publishing  ·  All Rights reserved  ·  E-Mail: contact@tacituspublishing.com
What is a Hexagon Adventure?

Hexagon Adventures are localized adventuring maps, themed from a featured prologue and designed for exploration.  Each adventure has an overall tone, allowing for a story-driven setting to be discovered through character and plot arcs, or through whimsical discovery.  For the Dungeon Master, this adventuring supplement focuses on creating a thrilling experience through staged events with optional side quests, offered in easy-to-use cheatsheets and reference material.  Additionally, the presentation of the adventure allows for modifications to either trim parts or incorporating other options as the game progresses.  As an enhanced element, if desired, the use of the random charts introduces a level of uncertainty on how the story unfolds, even when watching from behind the screen.


Why a prologue story?

The prologue story offers a glimpse into the setting, a fun way to experience the possible stories to be created and discovered.


What makes this different than other crawls?

The idea is not meant to be unique, as this style of adventuring was a founding style.  But what we do here is expand on the possible experiences by having Tiers for different party levels, story arcs to introduce a theme driving the adventure, and seeding a sandbox campaign filled with exploration.


How do I use the material?

Hexagon Adventures are built around a central theme that is introduced with the Prologue, a short story providing a glimpse of what the setting offers.  With this, the setting is placed within a hexagon map filled with adventuring material and ideas.  The paths or locales follow the overall theme within the mapped region, but the players are free to explore all that their surroundings offer. 

Each resource can either be used to build on a campaign or for quick-play.  The session might be distilled, focusing on a particular path or locale, or allow the players to deviate from the story arc, having a sandbox approach.  These are two important aspects of the hexagon layout to consider when adventuring beyond the scope of this product.  One can carve out sections to include other adventuring material or expand the boundaries to allow for a seamless progression beyond the story.